Thursday, August 14, 2008

What's the Score, Agadore?

Here is my "Hero's Journey" board game that I created this past spring. There actually isn't any scorekeeping because the object of the game is to tell a story. Players spin a wheel (Phil helped me make it) to choose a quest and then roll a die to move their hero along a rainbow path gathering adventures. Alice and Brook helped me test the game out. They had some really good ideas that have helped me a lot when I've played with larger groups of kids. And I got to use felt and yarn and blanket stitch!